Fixed a number of issues where Sentinels would fail to spawn around settlements.Fixed an issue that could cause Sentinels to respawn in a loop while fighting inside a settlement when using PlayStationVR.Sentinel drones now attempt to keep further away from the Minotaur when in combat.Adjusted the fire rate of Sentinel drones, so that recently shot drones will attempt to retaliate more aggressively.Slightly increased the base damage of the Pulse Spitter.Slightly reduced the effect of gravity on Pulse Spitter projectiles.The Blaze Javelin now does a degree of piercing damage to armoured Sentinels, so that damage is done to the drone as well as the armour plating if the plating is destroyed in one shot.Adjusted the autoaim strength of the Blaze Javelin, to make pad aiming behave more consistently.Fixed an issue that caused some saved Multi-Tools to change appearance.Weapon caches at the same coordinates will now offer the same tools as before 3.80.
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